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Dealing with Android’s fragmented market

Ask a group of mobile game developers why working on the Android platform can be a hassle, or why they prefer not to work with it at all, and it’s likely some will immediately point out its...

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Dealing with depression during development

Indie developer Leigh Harris shares the story of how his problems with depression got in the way of his project, and how he dealt with the twin challenges of making a game and mental health. …...

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Blog: Community management tips for dealing with negative posts

Sometimes they’re trolls — but sometimes they just want somebody to listen to them. How do you figure out which, and then deal with the negative commenters? … Gamasutra News The post Blog: Community...

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5 tips for dealing with the press

Indies often struggle to deal with the press. Dev Rob Fearon finds that many find it easy to overlook the obvious — and so in this post he offers the simple suggestions many simply ignore. … Gamasutra...

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Video: Adam Orth on dealing with the internet mob

Former Microsoft Game Studios creative director Adam Orth opens up about his life-changing experience after tweeting about the controversial and later-reversed ‘always on’ policy for Xbox One. …...

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GDC 2015: Get tips on dealing with online harassment

At GDC 2015 a panel of developers seasoned by first-hand experience with online toxicity will arm attendees with real-world advice and experience that will allow them to weather any internet storm that...

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Double Dealing Character (Touhou 14) on Playism

The fourteenth game in the popular Touhou danmaku shoot ’em up series, Double Dealing Character, is also the first one to receive an official release outside of Japan, through Playism, an indie game...

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Blog: Dealing with ghosting on Gear VR

Rococo VR was the first technical art demo that Black River Studios had created to start exploring VR. But the black and white art style led to a legibility challenge. … Gamasutra News The post Blog:...

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Persona 5′s Latest English Trailer Shows Off Infiltration And Dealing With...

We're still waiting on Persona 5's English localization, which won't be making its way to North America until April, but it doesn't mean we can't get little peeks at what the English version looks...

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Blog: Dealing with malicious game clones

What happens when your game earns its own ad-ridden malware clone? We explore the issue on the basis of Robot Gentleman’s recent experience with a clone of 60 Seconds!. … Gamasutra News The post Blog:...

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